Laelaps
Traits
Type Bonuses
- 10 % bonus to missile reload time
- 20 % bonus to missile damage
- 5 % bonus to Rapid Light Missiles, Heavy Missiles and Heavy Assault Missiles Launcher rate of fire
- 20 % bonus to Warp Disruption Field Generator I scramble range
Role Bonuses
- Can fit Warp Disruption Field Generator I
- 20 % bonus to all shield resistances
- 50 % penalty to missile flight time
- 100 % reduction to signature radius penalty from Warp Disruption Field Generator I
- 200 % bonus to missile velocity
Defenses
Market
Basic
- Mass:
- 10,298,000 kg
- Packaged volume:
- 10,000 m3
- Portion size:
- 1
- Tech Level:
- 1
- Meta Level:
- 8
- Structure Hitpoints:
- 2,300 HP
- Capacity:
- 420 m3
- Volume:
- 101,000 m3
- Mass:
- 10,298,000 kg
- radius:
- 240 m
Resistances
Cargo
- Capacity:
- 420 m3
Fitting
- Powergrid Output:
- 900 MW
- CPU Output:
- 560 tf
- High Slots:
- 7
- Medium Slots:
- 5
- Low Slots:
- 4
Overloading
- heatCapacityHi:
- 100
- heatDissipationRateHi:
- 0.01
- heatDissipationRateMed:
- 0.01
- heatDissipationRateLow:
- 0.01
- heatCapacityMed:
- 100
- heatCapacityLow:
- 100
- heatGenerationMultiplier:
- 0.75
- Heat Attenuation:
- 0.79
- heatAttenuationMed:
- 0.71
- heatAttenuationLow:
- 0.63
Rigging
- Rig Slots:
- 3
- Rig Slots:
- 3
- Rig Size:
- medium
- Calibration:
- 400 points
Targeting
- Maximum Targeting Range:
- 80,000 m
- Ladar Sensor Strength:
- 0 points
- Magnetometric Sensor Strength:
- 0 points
- RADAR Sensor Strength:
- 0 points
- Gravimetric Sensor Strength:
- 21 points
- Signature Radius:
- 135 m
- Scan Resolution:
- 300 mm
- scanSpeed:
- 6s
Navigation
- Maximum Velocity:
- 230 m/sec
- Warp Speed Multiplier:
- 4.5 x
- Inertia Modifier:
- 0.48 x
Drones
- Drone Capacity:
- 25 m3
- Drone Bandwidth:
- 25 Mbit/sec
Required Skills
Insurance
Capacitor
- Capacitor Capacity:
- 1,550 GJ
- Capacitor Recharge time:
- 5m 15s
Shield
- Shield Capacity:
- 3,540 HP
- Shield recharge time:
- 20m 50s
- shieldUniformity:
- 0.75
Armor
- Armor Hitpoints:
- 2,730 HP
- armorUniformity:
- 0.75
- Armor Thermal Damage Resistance:
- 86.25%
Structure
- Structure Hitpoints:
- 2,300 HP
Engineering Rig
- Source rigs:
Reprocessing
- Portion size:
- 1
Output | Quantity |
---|---|
Tritanium | 648,000 |
Pyerite | 154,233 |
Mexallon | 43,200 |
Isogen | 9,687 |
Nocxium | 1,800 |
Zydrine | 1,200 |
Megacyte | 322 |
Industry
Adam4Eve Material InfluenceOther
- Item Damage:
- 0 HP
- Power Load:
- 0 MW
- charge:
- 0 GJ
- powerToSpeed:
- 1
- warpFactor:
- 0
- CPU Load:
- 0 tf
- mainColor:
- 16777215
- maxPassengers:
- 500
- uniformity:
- 1
- warpCapacitorNeed:
- 8.13e-7
- propulsionGraphicID:
- 395
- gfxBoosterID:
- 395
- shieldCharge:
- 0
- shipBonusCC:
- 20
- shipBonusCC2:
- -5
- shipBonusGC2:
- -10
- maxDirectionalVelocity:
- 2000
- shipBonusRole7:
- 200
- Ship Warp Speed:
- 1 AU/s
- fwLpKill:
- 150
- shipBonusRole8:
- -50
- metaGroupID:
- 4
- typeColorScheme:
- 11318
Type Info
- Type ID:
- 60764
- Base price:
- 36.00m ISK
- Capacity:
- 420 m3
- Faction ID:
- 500018
- Graphic ID:
- 25142
- Group ID:
- Heavy Interdiction Cruiser
- Market group ID:
- Special Edition Heavy Interdiction Cruisers
- Meta group ID:
- 4
- Published:
- true
- Race ID:
- 1
- Radius:
- 240 m
- Sof faction name:
- tournament-xvii
- Sof material set ID:
- 2852
- Sound ID:
- 20169
- Volume:
- 101,000 m3
Description
"'The pinning force is an essential element of the war of maneuver but must be carefully assembled from quick yet resilient troops. Scouts cannot pin an army but companies of mounted infantry may achieve the task. Above all, measure the enemy strength before attempting to fix them in place.'
"Good old Doule dos Rouvenor. Don't get fixated, no pun intended, on the details of his kind of warfare. I've seen scouts pin down battleships, but that's not the point. Use the right force mix, and have them use the right tools to pin down an enemy force of such and such strength. That's the lesson here. But yeah, don't try and scramble a Nyx with a Garmur. That'll end badly."
– Muryia Mordu, quoting the War Commentaries of dos Rouvenor