Non-Interactable Object

'Draccous' Fortizar Wreck (copy)
[no messageID: 573607]
abs1_t1_enviroment_asset
abs1_t1_tetrimon_enviroment_asset
abs2_t1_enviroment_asset
abs2_t1_navy_enviroment_asset
abs3_t1_enviroment_asset
acath06_enviroment_asset
acath07_enviroment_asset
Aeon Wreck
ao1_t1_enviroment_asset
Apocalypse Wreck
Apostle Wreck
Archon Wreck
Ark Wreck
Armageddon Wreck
as1_enviroment_asset
as2_enviroment_asset
as3_enviroment_asset
as3_tashmurkon_enviroment_asset
as4_enviroment_asset
as5_enviroment_asset
as6_enviroment_asset
as6_tashmurkon_enviroment_asset
as7_enviroment_asset
as7_tashmurkon_enviroment_asset
as8_enviroment_asset
as9_enviroment_asset
Asteroid debris cloud 01
Asteroid debris cloud 02
Asteroid debris cloud 03
Audio_Halloween_Monsters
Avatar Wreck
basic_weather
Caldari Barricade
Caldari Bunker
Caldari Coms Station
Caldari Connection 01
Caldari Connection 02
Caldari Connection 03
Caldari Elevator
Caldari Elevator Hub
Caldari Great Wall
Caldari Junction
Caldari Lookout
Caldari Missile Battery
Caldari Sentry
Caldari Wall
caustic_toxin_weather_1
caustic_toxin_weather_2
Cookhouse Force Field
This powerful force field protects the chem-cookmasters of the Deathglow Hunters from harm while they are busy overseeing the processing of their vile substances.
Crystal debris cloud 01
Crystal debris cloud 02
Crystal debris cloud 03
Cthonic Attar Cluster
The unstable chemical flux of minerals designated as Chromodynamic Tricarboxyls can be obtained by reprocessing the rare ore Cthonic Attar. This is obtained from unique Cthonic Attar asteroids altered by the strange gravitational and electromagnetic effects of certain deadspace pockets lying in the intermediate zones between 'shallow', stable deadspace and the truly twisted depths of Abyssal Deadspace itself. Chromodynamic Tricarboxyls may be unstable but they have many uses, including use as a catalyzing material in synaptic acceleration implants and boosters. A darker use is the refinement of the strange material into "Deathglow", a deeply mind-altering illegal booster that has recently found its way into the underground markets of New Eden.
Cthonic Attar Cluster
The unstable chemical flux of minerals designated as Chromodynamic Tricarboxyls can be obtained by reprocessing the rare ore Cthonic Attar. This is obtained from unique Cthonic Attar asteroids altered by the strange gravitational and electromagnetic effects of certain deadspace pockets lying in the intermediate zones between 'shallow', stable deadspace and the truly twisted depths of Abyssal Deadspace itself. Chromodynamic Tricarboxyls may be unstable but they have many uses, including use as a catalyzing material in synaptic acceleration implants and boosters. A darker use is the refinement of the strange material into "Deathglow", a deeply mind-altering illegal booster that has recently found its way into the underground markets of New Eden.
Cthonic Attar Cluster
The unstable chemical flux of minerals designated as Chromodynamic Tricarboxyls can be obtained by reprocessing the rare ore Cthonic Attar. This is obtained from unique Cthonic Attar asteroids altered by the strange gravitational and electromagnetic effects of certain deadspace pockets lying in the intermediate zones between 'shallow', stable deadspace and the truly twisted depths of Abyssal Deadspace itself. Chromodynamic Tricarboxyls may be unstable but they have many uses, including use as a catalyzing material in synaptic acceleration implants and boosters. A darker use is the refinement of the strange material into "Deathglow", a deeply mind-altering illegal booster that has recently found its way into the underground markets of New Eden.
Customs office NIO [Do not translate]
darkness_weather_1
darkness_weather_2
Deathglow Hunters Cookhouse
Typically overseen by a Deathglow Splendorcook, the Cookhouse is the nexus of the Deathglow Hunters' mining, reprocessing and chemical refining operations. The end result is the weird and mind-altering "Deathglow", a substance that can be used as an illegal booster with generally stupefying results after the alleged "enhanced rapture" of the near-death experience it produces.
Deathglow Hunters Reinforced Wall
A reinforced structural wall unit, often used to connect other structures in space to one another.
Deathglow Juicers and Cooks Quarters
The upper echelons of the Deathglow Hunters fancy themselves to be overlords, albeit of a rather grimy kind, and their Brainjuicers and Splendorcooks like to bed down in something approximating a normal habitat. Visiting members of the Blood Raider Covenant generally sleep aboard their own ships.
Deathglow Scum and Filth Barracks
The lower ranks of the Deathglow Hunters are permitted to make a rude habitat out of whatever space debris they can convert, as in the case of this rickety and exceptionally malodorous barracks facility.
Deathglow Splendorcook
Warning: Currently Protected by Local Force Field Projector The Deathglow Hunters are probably the most grotesque and filth-encrusted gang of chem-cooking loons in all of New Eden. Their Deathglow Splendorcooks are high-ranking masters of the art of "cooking" Deathglow from the yield of Cthonic Attar their loathesome underlings bring them. The Splendorcooks are the source of the best refined Deathglow and ensure that the weird and vile boosters keep flowing from this illegal boosters ring into the underground markets of New Eden. Tolerated by the Blood Raiders for the profits to be had from selling Deathglow, the gang is nevertheless regarded with disdain by the Covenant's regular "priesthood of all believers". CONCORD intelligence indicates that the Blood Raiders have recently developed synaptic acceleration technology using Deathglow, the street name for Chromodynamic Tricarboxyls: unstable, mind-altering chemicals that can be refined and processed from Cthonic Attar ores usually found only in intermediate deadspace zones.
Docked EoM Bestower
This Bestower-class industrial is currently offloading and loading supplies to this installation.
Docked EoM Harbinger
Right from its very appearance on a battlefield, the Harbinger proclaims its status as a massive weapon, a laser burning through the heart of the ungodly. Everything about it exhibits this focused intent, from the lights on its nose and wings that root out the infidels, to the large number of turreted high slots that serve to destroy them. Should any heathens be left alive after the Harbinger's initial assault, its drones will take care of them.
Drd State 1
Drd State 2
Drd State 3
Dungeon Cloud 9105
Dungeon Environment R0 9146
Dungeon Environment R1 9146
Dungeon Environment R2 9146
electric_storm_weather_1
electric_storm_weather_2
ENV_Abyssal_Infernal_PVP_01a
ENV_Abyssal_PVP_asteroid_s1_01a
ENV_Abyssal_PVP_crystal_s1_01a
ENV_Abyssal_PVP_pillar_s1_01a
ENV_Amarr_01a
ENV_Ancient_Jove_01a
ENV_Asteroid_Colony_01a
ENV_Guardian_Gala_01a
ENV_Halloween_Pump_S2_02a
ENV_NPE_CosmicStorm_01a
ENV_NPE_Wrecksite_01a
ENV_RedFog_01a
ENV_Sansha_Home_01a
ENV_Sleeper_Conflict_01a
Env_Sleeper_Home_01a
Env_SOE_Home_01a
ENV_SunSurface_01a
ENV_Wrecksite_01a
Environment Moon 3D
Extra Large Crystal Environment
Fenrir Wreck
Force Field
Fortified EoM Bunker
A bunker. Beware.
Fortified EoM Elevator
An elevator.
Fortified EoM Guard Lookout
A lookout post, constructed so that its inhabitants may have a better look at the vast expanses of space to keep an eye on visitors and potential dangers
Fortified EoM Junction
A junction.
Fortified EoM Wall
Walls inside deadspace complexes both serve as personal transportation lanes between structures, as well as reinforcement tubes to make sure larger structures don't drift away from each other.
Gallente Industrial Epithal [Do not translate]
Gallente Industrial Nereus [Do not translate]
Gallente Iteron Mark V Industrial Ship [Do Not Translate]
Guardians Gala Astrahus
Guardians Gala Fortizar
Hel Wreck
Huge asteroid environment
Huge asteroid environment
Huge pillar environment
Huge pillar environment
Huge pillar environment
Ice Dwarf Planet
Incomplete EoM Missile Battery
A small missile battery designed to repel invaders and other hazards.
infernal_weather_1
infernal_weather_2
Infested Aeon Wreck
Infested Avatar Wreck
Infested Erebus Wreck
Infested Hel Wreck
Infested Leviathan Wreck
Infested Nyx Wreck
Infested Ragnarok Wreck
Infested Wyvern Wreck
Infested Zirnitra Wreck
Invisible Cloud - Disallow Cloaking - ESS Lobby
Invisible Cloud - Disallow Cloaking - ESS Main Room
Large asteroid environment
Large asteroid environment
Large asteroid environment
Large Crystal Environment 1
Large Crystal Environment 1 Winter
Large Crystal Environment 2
Large Crystal Environment 2 Winter
Large Crystal Environment 3
Large Crystal Environment 3 Winter
Large pillar environment
Large pillar environment
Large pillar environment
Large Rift
Lif Wreck
Medium asteroid environment
Medium asteroid environment
Medium asteroid environment
Medium asteroid environment
Medium Crystal Environment 1
Medium Crystal Environment 1 Winter
Medium Crystal Environment 2
Medium Crystal Environment 2 Winter
Medium Crystal Environment 3
Medium Crystal Environment 3 Winter
Medium Crystal Environment 4
Medium Crystal Environment 4 Winter
Medium Crystal Environment 5
Medium Crystal Environment 5 Winter
Medium pillar environment
Medium pillar environment
Medium pillar environment
Mekhios Graveyard Wreck
Minmatar Trade Station in Construction (DO NOT TRANSLATE)
Ruins.
Minmatar Wall NIO [Do not translate]
Naglfar Wreck
Nestor Battleship Wreck
This SOE battleship has been destroyed beyond repair. No life signs are present on board.
Nidhoggur Wreck
Nomad Wreck
Non-Interactable Amarr Control Tower
Non-Interactable Athanor
Non-Interactable Beacon
Non-Interactable Cynosural Field (Do not translate)
Non-interactable Depleted Asteroid Field
Non-interactable Freight Pad
Non-Interactable Hangar Array
Non-interactable large wreck
Non-Interactable Minmatar Elevator (Do not translate)
Non-Interactable Minmatar Junction (Do not translate)
Non-interactable Mobile Laboratory
Non-interactable Particle Accelerator
Non-interactable Radio Telescope
Non-Interactable Reactor Array
Non-Interactable Reprocessing Array
Non-interactable Sansha Battlestation
Non-interactable Sensor Jammer
Non-interactable Shipyard
Non-Interactable Silo
Non-interactable Solar Harvester
Non-interactable Spatial Rift
Non-interactable tournament radius
Overmind Growth Structure
Overmind Nursery Structure
Particle cloud 01a
Particle Cloud Electric Thunder 01a
Particle Cloud Electric Thunder 02a
Particle Cloud Electric Thunder 03a
Particle cloud spiral 01a
Particle Cloud Thunder 01a
Particle cloud triPoint 01a
Perimeter lights
Pillar debris cloud 01
Pillar debris cloud 02
Pillar debris cloud 03
Placeholder TG construction phase 2
Placeholder TG construction phase 3
Placeholder TG site 2
Placeholder TG site 3
Plinth Minmatar NIO [Do not translate]
Providence Wreck
pvp_weather_1
Ragnarok Wreck
Revelation Wreck
Rock Formation - Branched & Twisted
A huge branching rock formation.
Rogue Drone Colony Nest
The Rogue Drone Colony Nest is the core of this infestation of rogue drones and will be defended by the combat units of the local swarm. This vast structure serves many functions but is primarily used to manufacture and expand the fields of nursery pods that assemble new rogue drones. Research into rogue drone activities here would give valuable insights into their technology but such efforts are very dangerous indeed.
Rogue Drone Harvest Hive
This large Rogue Drone structure is a hive of harvester drone activity and is used to store materials gathered by the swarms of rogue drones serving the local Colony Nest. Like the core nest, this structure will be defended by rogue drone combat units.
Rogue Drone Harvest Structure
Rogue Drone Nursery Pod
A nursery pod where a rogue drone will be assembled in a process that bears an eerie resemblance to growth.
Rogue Drone Nursery Pods
Rogue Drone Nursery Pods
Nursery pods where rogue drones are assembled in a process that bears an eerie resemblance to growth.
Sansha Control Tower Winter
Sansha Supercarrier Wreck Winter
Sansha Winter Outpost
Sansha Winter Station Ruins
Sansha's Battletower Winter
Secure Info Shard Wreck
This once functional info shard has been destroyed beyond repair. The cause of destruction is unknown.
Sheared Rock Formation
Small asteroid environment
Small asteroid environment
Small asteroid environment
Small asteroid environment
Small asteroid environment winter 01
Small asteroid environment winter 02
Small asteroid environment winter 03
Small asteroid environment winter 04
Small Crystal Environment 1
Small Crystal Environment 2
Small Crystal Environment 3
Small Crystal Environment 4
Small Crystal Environment 5
Small Crystal Environment 6
Small pillar environment
Small pillar environment
Small pillar environment
Small Rift
Snake Shaped Asteroid
Fragments from an asteroid collision or a supernova, this rock formation decorates the starscape as a planetary mountain range.
Spatial Rift (non-interactable)
A natural phenomena that rumour says will hurtle those that come too close to faraway places. Wary travelers stay away from them as some that have ventured too close have never been seen again.
Surface Snow 01
Surface Volcanic 01
Tempest Wreck
TG construction phase 4
tgs01_uc01
tgsy0001
Triglavian Arena Ring 01
Triglavian Arena Ring Winter
Triglavian Boundary Geodesic
Used to establish Triglavian proving ground boundaries.
Triglavian Boundary Geodesic 140k
Used to visually establish Triglavian dungeon boundaries.
Triglavian Boundary Nexus
Used to establish Triglavian proving ground boundaries.
Triglavian Boundary Pylon
Used to establish Triglavian proving ground boundaries.
Triglavian storage facility
Triglavian storage transfer facility
Triglavian Triplex Extraction Cluster
The Triglavian Collective operate significant industrial operations within Abyssal Deadspace from the evidence of their infrastructure, including this "Extraction Cluster" apparently a reinforced element of a network of extractive installations the Collective has established in the depths of the abyss.
Typhoon Wreck
uw_sentry02_tashmurkon_enviroment_asset
Winter_Cloud_R2
xenon_gas_weather_1
xenon_gas_weather_2